Wednesday, July 30, 2008
BENV2423 - Example of Machinima - 'Grand Theft Auto IV Al-Qaeda style Bus bomb'
This video is an example of the way objects interact with characters within the game; in particular, the idea of explosion and the way that they can be triggered from just about anything. The clip shows how explosions are therefore, unpredictable and erratic. They can bring about complete change within an environment in a matter of seconds causing absolute chaos and destruction.
Friday, June 20, 2008
Final Images
Thursday, June 19, 2008
Tuesday, May 20, 2008
My Tip
Something I have learned whilst doing this course is that every detail counts and each bit of effort will be worth it in the end. By spending a few extra minutes on shading in an axonometric or straightening up perspective lines, you will notice a big difference in the finished product and you will feel that the extra time and effort has payed off.
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